■http://beagleboard.org/project
■http://code.google.com/p/beagleboard/wiki/HowToGetAngstromRunning
■http://code.google.com/p/beagleboard/wiki/HowtoUseSGXunderAngstrom
■http://labs.embinux.org/index.php/Android_Porting_Guide_to_Beagle_Board
diff --git a/opengl/libGLES_CM/gl_wrapper.cpp b/opengl/libGLES_CM/gl_wrapper.cpp
+#if 0 && __OPTIMIZE__ && defined(__arm__) && !defined(__thumb__) && !USE_SLOW_BINDING && !GL_LOGGER
あれ、まだGLES hardware accelerationつながってない?